Why do we use technology in our classroom? Eye Candy? Because it's cool? Of course the answer is NO, but why do we keep making the same mistakes?
Let's take a look at Augmented Reality in Education as an example. The eye candy - irrelevant 3D models! Dinosaurs and crazy animated characters jumping of the screen. Big impact - Absolutely. Engaging? Absolutely! But engaged in what? The learning process? Maybe not.
Let's use Augmented Reality in classrooms to:
engage in the learning process
teach/explore key learning concepts
persuade the mind
Next time you use Aurasma or any other AR platform ask yourself "why am I doing this with my students?"
We know ICT integration should have reason and purpose. We have a responsibility to teach in a manner that reflects our philosophical beliefs.
https://itunes.apple.com/au/book/augmented-reality-in-education/id641019829?ls=1
Augmented Reality in education looks at how AR is having an impact on schools around the world. Created by Paul Hamilton, leader in augmented reality in schools and education.
Showing posts with label iBooks Author. Show all posts
Showing posts with label iBooks Author. Show all posts
Friday, 26 July 2013
Thursday, 16 May 2013
Augmented Reality in Education featured on the iBookstore
Proud to announce Augmented Reality in Education featured on the iBookstore in the Made with iBooks Author category and the New Category.
Download below.
https://itunes.apple.com/au/book/augmented-reality-in-education/id641019829?mt=11
Download below.
https://itunes.apple.com/au/book/augmented-reality-in-education/id641019829?mt=11
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